✨ chore: migrate shell to ags v3 and gtk4
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+10
-13
@@ -1,14 +1,8 @@
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import App from "ags/gtk4/app"
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import { Bar } from "./window/Bar";
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import { OSD } from "./window/OSD";
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import { ControlCenter } from "./window/ControlCenter";
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import { CenterWindow } from "./window/CenterWindow";
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import { LogoutMenu } from "./window/LogoutMenu";
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import { FloatingNotifications } from "./window/FloatingNotifications";
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import { AppsWindow } from "./window/AppsWindow";
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import AstalHyprland from "gi://AstalHyprland";
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import GObject, { getter, register } from "ags/gobject";
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import GObject, { getter, register, signal } from "ags/gobject";
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import { Astal } from "ags/gtk4";
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import { ControlCenter } from "./window/ControlCenter";
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export { Windows };
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@@ -28,15 +22,18 @@ class Windows extends GObject.Object {
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#windowConnections: Record<string, (Array<number> | Array<Array<number>>)> = {};
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#appConnections: Array<number> = [];
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#windows: Record<string, (() => (Astal.Window | Array<Astal.Window>))> = {
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"bar": this.createWindowForMonitors(Bar),
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"osd": this.createWindowForFocusedMonitor(OSD),
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//"bar": this.createWindowForMonitors(Bar),
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//"osd": this.createWindowForFocusedMonitor(OSD),
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"control-center": this.createWindowForFocusedMonitor(ControlCenter),
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"center-window": this.createWindowForFocusedMonitor(CenterWindow),
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/*"center-window": this.createWindowForFocusedMonitor(CenterWindow),
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"logout-menu": this.createWindowForFocusedMonitor(LogoutMenu),
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"floating-notifications": this.createWindowForFocusedMonitor(FloatingNotifications),
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"apps-window": this.createWindowForFocusedMonitor(AppsWindow)
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"apps-window": this.createWindowForFocusedMonitor(AppsWindow)*/
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};
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@signal(String) opened(_name: string) {}
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@signal(String) closed(_name: string) {}
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get windows() { return this.#windows; }
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@getter(Object)
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@@ -187,7 +184,7 @@ class Windows extends GObject.Object {
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cause: `No focused monitor found (${typeof focusedMonitor})`
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});
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return () => windowFun(focusedMonitor.id) as Astal.Window;
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return () => (windowFun(focusedMonitor.id) as Astal.Window);
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}
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public addWindow(name: string, window: (() => (Astal.Window | Array<Astal.Window>))): void {
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