Rebase to flake parts #2
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@@ -0,0 +1,27 @@
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--- a/src/main.rs
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+++ b/src/main.rs
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@@ -174,19 +174,20 @@ fn start_temp_loop(
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}
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}
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- let sum_temp: u16 = temps.iter().map(|t| *t as u16).sum();
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- let mean_temp = sum_temp / (temps.len() as u16);
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- if mean_temp == last_temp {
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+ // Max over the rolling window tracks spikes; the upstream mean can lag several
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+ // seconds behind bursty GPU/CPU load.
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+ let control_temp = temps.iter().copied().max().expect("non-empty after push_back");
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+ if control_temp == last_temp {
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std::thread::sleep(std::time::Duration::from_secs(1));
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was_long_sleep = true;
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} else {
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- last_temp = mean_temp;
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+ last_temp = control_temp;
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for fan in fans {
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- fan.set_speed(fan.calc_speed(mean_temp as u8))?;
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+ fan.set_speed(fan.calc_speed(control_temp))?;
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}
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std::thread::sleep(std::time::Duration::from_millis(100));
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was_long_sleep = false;
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}
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}
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